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Fallout 4 send companion back
Fallout 4 send companion back









fallout 4 send companion back
  1. #Fallout 4 send companion back Activator
  2. #Fallout 4 send companion back mods
fallout 4 send companion back

It won't help get your lost companion back, but once you fast travel back to Caesar you will be able to enter his tent. Sending Companions to the Lucky 38 Wed 9:01 am Ok, I'm confused as hell here. When trying to enter Caesar's tent at his fort, it will tell you that you have to enter alone, but you can't make ED-E wait if you can't see him, so you have to go to someplace like the Lucky 38 and enter the Penthouse, which will automatically set your followers to wait. I want to send one of my companions (Nick) back to his detective agency and I dont need him anymore.

#Fallout 4 send companion back Activator

I do know that it can affect another quest. Companions Go Home - Option 1 - Activator Version-1.zip(Companions Go Home - Option 1 - Activator Version)folder 4KB. I did notice that ED-E did seem to still be with me, maybe under the map, because I went on a rampage on the Strip with HE missiles and got a message that he died after one explosion, so if you aren't doing a hardcore run, you can possibly kill him off that way and maybe he will pop back up or return to Primm. It really doesn't cause any issues, aside from not being able to add Rex if you want, since he will continue to say that ED-E is in your party. Supposedly some people have had luck getting him to pop back up by riding the elevator in the vault. Board index Fallout Fallout 4 Change font size Print view FAQ 12 posts of 1. He's been a ghost since early in my game after entering Vault 11. One Fallout 4 modder creates a useful addition for those who want the games. Avoid it like the plague, especially if you're trying to make progress in Far Harbor.Same issue here. Send Companion To Lucky 38 Send Companions Back To Original Location. True you can actually force just about NPC in the game to become your companion using console commands, but it's really janky, awkward, and it can corrupt your saves. I did this as a last resort, and it didn't work out at all. Playing Fallout 3 on Tale of Two Wastelands is hard to explain.

fallout 4 send companion back

I bought Fall Out 3 GOTY for 5 bucks on CDKeys as well.

#Fallout 4 send companion back mods

I probably put 600+ into Fallout 4, and I'm still eager for another playthrough using new mods like FROST or Horizon. That brings us to our next point: do NOT force any spawned NPCs to become your companions. Despite the main story being bland, New Harbor DLC story more than made up it. Do NOT spawn another copy of Nick Valentine using the "spawn 00002f25" or "placeatme 00002f25" commands! This will just complicate your game by adding non-companion dopplegangers although the characters look and act just like Nick, you can't actually interact with them, nor will they follow you. Now that we've gone over what to do, let's go over what not to do. You'll still have to teleport to him or zap him to your location with the steps above, too.

fallout 4 send companion back

If this is the case, all you have to do is simply enable him by typing " enable 00002f25" and bam, he's back in your game. If these methods don't work, then you might have accidentally deleted Nick with the "disable" console command like I did. If you are playing Fallout 4 on PC, then you have the wonderful ability to find anything and everything using the console command. Another method is to simply type " 00002f25.moveto player" and Valentine should teleport right to you. The first thing you want to do is pop up the console by pressing tilde (~) and then enter the following commands:Īlternatively, you can teleport yourself to Nick's current location by simply typing " player.moveto 00002f25".











Fallout 4 send companion back